Re: Sprocket64 Worklog. Now with 157% less abandonment!
I looked at the PSOne screen headphone jack and used my multimeter to check the connections. After a minute I came up with this pinout:
Pretty self-explanatory, I hope.
So, I didn't do much today. I stuck some grounded copper tape between the inverter and LCD to eliminate interference. I drilled holes for and mounted the headphone jack and charge port. The charge port will be hooked up to disconnect the batteries from everything in order to be properly charged.
I also realized I had a problem with LOB64. I modded my screen to use s-video, but LOB64 uses composite! Luckily, I came up with a solution. I order to put the screen into composite mode, the luma line has to be connected to ground. I need a switch to turn the N64 on and off and to change the chroma line to the screen to the composite one. So, I needed a 3PDT switch. Luckily, I found a 4PDT switch. I confirmed it after a quick multimeter-ing.
Sorry if all that doesn't make sense, I will put up a diagram explaining exactly what needs to be switched. But, anyway, I will use two poles for the N64's power (to handle the amps) one to switch the screen to composite, and one to change the chroma signal to composite.
But, updates.
The four pole, double throw switch:
You can see the charge port and headphone jack in the bottom there, as well as the insulated copper tape under the inverter.
Here are the two ports from the bottom:
Yes, the start button does stick out of the case a bit more than is normal. It's fine.