grossaffe said:Don't like that they said it's mapped to keyboard strokes. That means it's not analog in nature.
grossaffe said:Don't like that they said it's mapped to keyboard strokes. That means it's not analog in nature.
ShockSlayer said:The concept is neat, but if you think about it it's gimmick level is on par with most Wii accessories.
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hailrazer said:Maybe I'm in the minority here, but I don't want to have to run around to play a game.
Good lord I work all day and walk all day. Don't wanna have to do that while playing games.
I'll pass.
You would definitely feel tired.Joeyjoe9876 said:So if you were playing a game that had a lot of walking, running, etc.. you would definitely feel more in the game.
If they can get developers to support using it with the rift so you can look one way while having 360 degrees of movement freedom and analog traversal speed.Joeyjoe9876 said:JanVR (The guy who made it) over at MTBS3D has stated that he plans to do away with the mapped keyboard strokes eventually.
ShockSlayer said:I'm not really aiming this rant at anyone in particular, it's just the whole internet's got this massive hard-on for VR nowadays and I think it's unwarranted. But that's just like, my opinion, man.
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I have used a rift. For all the hype I was expecting something way better than what I used, honestly.Tchay said:Yeah you might be alone in feeling that way
Having tried out the rift first hand. The attention VR is getting is very warranted. Trust me.
ThisXCVG said:I don't think this type of system is that good for mainstream gaming, to be honest. There is a ton of walking in most games. I usually game to relax, not exert myself. For certain simulations and demonstrations, though, it would be the flax.
XCVG said:I don't think this type of system is that good for mainstream gaming, to be honest. There is a ton of walking in most games. I usually game to relax, not exert myself. For certain simulations and demonstrations, though, it would be the flax.