Bahaha, nice Ampy.
Also, that's really cool DJ. Gonna take a lot of work. Gonna use any TNT to blast it out straight down?
Oh, and I'm making a dungeon thing. You go into a walk way, then into the first room with a chest at the end. You have to break a block to get in the chest, and when you break the block lava flows all over the chest and possibly you. I tried to make it look like there's nothing else in the room, but under the staircase there's a second path to another room, and that leads to a room of obsidian with TNT on the roof and 3 levers on the ground. Only one lever opens the door to proceed, the other two blow all of the TNT up (by the way, there are iron doors behind you that will have pressure pads on one side so once you go in you can't get out of the room you entered).
Next I think I'm going to make a maze with several rooms and dead ends. In some of the rooms there will be chests with items varying from food to riches (ie; gold ingots, diamonds, etc). I think I'm going to keep some areas completely dark so monsters can spawn in the maze.
The idea of this is you go in with no items at all, and hope to exit with many items.
So, any ideas for trap rooms? I was thinking of making a collapsing floor if you break a block over a chest, but I don't want to over do the whole YOU BREAK A BLOCK YOU DIE thing.