Ashen
GameCube Révolutionary
Did some poking about at the battery's today and have discovered that if I "jump start" the battery pack it works fine. By this I mean if I plug in the battery's and then turn on the portable like I'm going to "play and charge" it loads the disc loader fine. I can then disconnect the battery from the wall charger and be on my merry way playing plug free. This leads me to believe that my Pin 29 to ground connection may not be strong enough for the unit to recognize the connection/connection break when running off of just the battery's. Wall power will obviously give a stronger ground connection than battery's so this is probably why it works when plugged into an outlet. Just a theory at the moment, but I'm pretty sure I'm right. I wont have time to pop the unit open for a few days to test this theory out though. I'll let you know when I do how I make out.
On a side note, I played Metroid Prime for just a hair over two and a half hours tonight from battery power before the unit died. This was with a full charge on the 11.1v "hailraizer" pack using the stock GC regulator. Not to shabby imo.
On a side note, I played Metroid Prime for just a hair over two and a half hours tonight from battery power before the unit died. This was with a full charge on the 11.1v "hailraizer" pack using the stock GC regulator. Not to shabby imo.