Racedriver52
Member
The tittle pretty much says it all, I really don't want to butcher my perfectly good 64, but I don't know which one would be easier a 64P or a GCP. Thanks for your input.
Mako's just hatin' 'cuz '64 ain't got a Metroid game.mako321 said:64p is easier, but GCp has Metroid Prime.
Tchay said:N64P is easier. Gamecube has 4 voltages, disc drive, high amp draw, and gets toasty
ToastBucket said:Tchay said:N64P is easier. Gamecube has 4 voltages, disc drive, high amp draw, and gets toasty
Yes?
Ive been thinking about that too, would it be possible to use one of those Retro duo systems on ebay to make a snes portable?mako321 said:I'm doing a SNES for my first with built in Super Metroid, since it's all I play on the snes right now anyways
But yeah, lack of metroid is big. It would've just been a flop anyways, though.
thanksTchay said:ToastBucket said:Tchay said:N64P is easier. Gamecube has 4 voltages, disc drive, high amp draw, and gets toasty
Yes?
You get up karma for having a cool name.
topic...
You can definitely start with a GCP. But its a painful process. The worst part for me was waiting for parts to come in the mail. And it sucks when you are in the middle of soldering and realize you need something and have to jump on ebay to get it.
Living near a hardware store would be a plus.
whats up with everyone hating bacteria?Royal said:Mako's just hatin' 'cuz '64 ain't got a Metroid game.mako321 said:64p is easier, but GCp has Metroid Prime.
I prefer N64 over GCN, for the games, but 64 is WAY easier to portable-ize; it also has much more resourses, whether it be on , MODDEDbyBACTERIAsucks, or BenHeck.
Nintendo 64 is the most popular console to portable-ize, by far.