The Question said:I have several crappy ideas for modretro, some of which may seem stupid, but I just have to post them, as they may be good crappy ideas.
1. Have modretro game development studios.
Most of us here are in school of some form, some of us in college (like myself.) We don't have the time for this kind of commitment and still devote time towards what this board is about, which is modding, in any form. Programming really isn't modding.
2. Design a game system based on computer hardware.
No. Just... no. I assume by "computer hardware" you mean PC hardware, as any kind of gaming system consists of "computer" hardware. Build a MAME cabinet using a good dual-core machine (Heck, go nuts and build a quad-core MAME machine) and have your PC-oriented game system. You'd get mad props and satisfy this suggestion all by yourself.
3. Since this is a site full of people who know electronics, couldnt the more experienced of us try to create our own clone systems? By doing this, we could try to eliminate the compatibility issues with console clones.
Oh Heck no. It takes a VERY specialized workshop to attempt something like this, on top of months of reverse engineering work, development, access to PCB manufacturing processes (not cheap,) and the expertise required is possessed by only two people I'm particularly aware of, and only of those people is a member of this board.
4. Like #2, this is to develop a game system, but this one handheld. This one is just because it is a cool idea to me, and it seemed to make sense to the goal of this site, which is (sometimes) to make portables.
Again, the development is really beyond the organizational possibilities of this community at present.
5. We should release a book of all the information that we have gained on Modretro, for easier access when not online, and making it so that we do not have to slog through the forums to find what we want.[/quote]
Rip-off of Benheck, something we strive against doing.
Fix'd and responded.