Nintendork
Member
Hey guys,
I'm currently in the research and design phase of my next project, which is a multisystem with 4 consoles, NES to GC. One of the features of my system is that instead of using a pull/throw switch to accommodate each system I want to use 5 (one for the startup screen) momentary switches coupled with a flip flop of some kind (D, T).
In order to use momentary switches, I would need to use some sort of IC or latch to keep a momentary switch virtually actuated. Now, I'll be doing my research on types of gates and sequences but essentially the system would be a lot simpler if I could leave all 4 systems on at the same time so I didn't have to build two sequences.
So my question is, does it harm either the NES, SNES, N64, and GC when the system is left on without a game inserted? I'll go elsewhere for logic gate and latch help, I just want to know if keeping all the systems on will shorten the lifespan of these systems.
Thanks guys!
I'm currently in the research and design phase of my next project, which is a multisystem with 4 consoles, NES to GC. One of the features of my system is that instead of using a pull/throw switch to accommodate each system I want to use 5 (one for the startup screen) momentary switches coupled with a flip flop of some kind (D, T).
In order to use momentary switches, I would need to use some sort of IC or latch to keep a momentary switch virtually actuated. Now, I'll be doing my research on types of gates and sequences but essentially the system would be a lot simpler if I could leave all 4 systems on at the same time so I didn't have to build two sequences.
So my question is, does it harm either the NES, SNES, N64, and GC when the system is left on without a game inserted? I'll go elsewhere for logic gate and latch help, I just want to know if keeping all the systems on will shorten the lifespan of these systems.
Thanks guys!