Thanks but I already tried that. Multimeter isn't even picking up the 5v.
So, it's "finished." Typing this with the touch screen now. Sure is awkward and slow. No internal batteries currently. It is way too heavy already. Will have to make them an external pack. :\ Also don't have the PCI-E connector mounted yet. No point really until I get a higher amperage external PSU.
Not sure if I should record a video and post it now (in the finished projects section) or wait til then. If I wait, it could be a while. 'Cause I'm broke currently.
Edit: On my main PC now, hours later. So, I've run into a bit of a snag. Firstly, it never occurred to me that the touchscreen would not function properly as a mouse inside a game. I just mean for the main menu, etc. Not having a mouse wouldn't normally be a problem, right? You'd just use the keyboard. But I don't have one of those either. I can map all the appropriate things to the 360 controller for getting around the menus (with Xpadder), but then what about gameplay? Well, perhaps Xpadder can switch profiles with a hotkey. If it can, I haven't discovered how. I'm going to look into using other programs for it, but it's an issue for sure.
I mean, yeah I could plug in a small wireless mouse or something for those circumstances, but that sorta defeats the purpose of this "all-in-one" kind of thing. I could try integrating a small track ball. I was thinking of that back when I was first considering this project. It's too bad that the touchscreen can't change its function to work like a trackpad (swiping to move the cursor around the screen). Hmm. You know, there are those little
mini bluetooth keyboard/mouse things of a few varieties (which was another thing I thought about trying to integrate before I started this). I could get one of those. Maybe attach it to the back with velcro when not in use. There's a couple mini USB keyboards ones out there too. Though not many (the most common being
the one originally for the ps2 which is missing important keys). Or perhaps I could get
a tiny gamepad and integrate its buttons into the case and use joytokey for it and keep it permanently mapped to specific buttons (mouse emulation, menu navigation, etc.).
Blah. I don't know. I can't make extremely drastic modifications to this case because I'd basically have to start over from scratch due to how everything is mounted. Which I definitely don't want to do. So if I add something, it has to be small. Tiny, even. Argh. This is frustrating.