Pocket64 WIP DONE

Re: Pocket64 WIP

Woah, woah, woah, woah, wooooooah nelly.

Is that an official controller and a 3ds slider.

Now that just don't sit right with me, what kind of magic are you using bud?
 
Re: Pocket64 WIP

As I recall, there are certain "replacement N64 joysticks" that somebody out there sells that have converter boards inside them, for they actually use potentiometer joysticks instead of the photodiode ones in the stock sticks. They have their own set of problems, slight input lag and they skip steps, etc. There's apparently a little chip out there that you can wire up and program or whatever to use a gamecube joystick properly, I should look into that sometime.

Or, I wouldn't put it past bud to be using black magic.

SS
 
Re: Pocket64 WIP

Would you mind sharing a link to your awesome screen? Or at least it's name or some direction on how to find it?

Either way, this is going to be an awesome portable, is it also going to be painted two tones?
 
Re: Pocket64 WIP

bentomo said:
Woah, woah, woah, woah, wooooooah nelly.

Is that an official controller and a 3ds slider.

Now that just don't sit right with me, what kind of magic are you using bud?
It's just one of those translator boards from the newer replacement sticks. All it really took on my end was finding the right voltage like Ashen did. It's close to 4v, which I got with an 08080 and a 1k resistor. It works flawlessly :D

lyberty5 said:
Would you mind sharing a link to your awesome screen? Or at least it's name or some direction on how to find it?

Either way, this is going to be an awesome portable, is it also going to be painted two tones?
http://www.ebay.com/itm/3-5-inch-TFT-LC ... 3a79b620ec

Yup, two-toned just like the JB.
 
Re: Pocket64 WIP

ShockSlayer said:
As I recall, there are certain "replacement N64 joysticks" that somebody out there sells that have converter boards inside them, for they actually use potentiometer joysticks instead of the photodiode ones in the stock sticks. They have their own set of problems, slight input lag and they skip steps, etc. There's apparently a little chip out there that you can wire up and program or whatever to use a gamecube joystick properly, I should look into that sometime.

Or, I wouldn't put it past bud to be using black magic.

SS
I flashed an Atmega8A for my portable and its working great. Its cheaper than buying a replacement stick (5 for the programmer and around 2 for the chip, and resistor). The only downside I guess is that its pretty big. Here's a thread about it. You can also use a certain PIC.
 
Re: Pocket64 WIP

Yeah, and for the majority of N64 titles, it's probably perfectly fine. Beta had one of these, when I visited him at RIT we played with it, and because I'm a Smashtastic individual I was able to feel the input lag as well as the skipping range. That video I linked to was from a smash forum too, so it's not just me, either. XD

The way I see it, I was able to wire up a 3DS stick to a gamecube controller and not have any problems with range or ghost movement, save for attempting to induce it, and the pause screen of Melee, so: if I can replicate a gamecube joystick working perfectly on the N64, I should be able to get the 3DS working equally sexily, and the fact that I have to program it myself means it might be possible to have a bigger deadzone, thereby eliminating said ghost movement entirely and making it perfect.

Theoretically, if the replacement board skips steps, that would mean any ghost movement is more likely to show up in games, as well. However, and like I guessed ages ago when the 3DS sticks initially burst on the scene, I'd assume a lot of N64 games may have compensated for the failing stock joysticks by having a bigger deadzone, which explained why the 3DS stick wasn't having problems on the N64 when it did with the gamecube. Cheap/poorly done N64 games and some launch titles, I would presume, would not have thought this far ahead or just didn't care enough, and may be more sensitive as a result. Or I may be giving programmers too much credit.

Either way, I'd like to see some extensive testing done. If we can get perfect 3DS sticks, I'll eat my spare AG-54 and wash it down with acetone, then flax out an ABS statue of whoever got it done.

SS
 
Re: Pocket64 WIP

ShockSlayer said:
Either way, I'd like to see some extensive testing done. If we can get perfect 3DS sticks, I'll eat my spare AG-54 and wash it down with acetone, then flax out an ABS statue of whoever got it done.
I'm quoting this quotable quote because it's very quotable.
 
Re: Pocket64 WIP

It's done.
GxbZul.jpeg

376,954 cubic mm.
 
Re: Pocket64 WIP

Video is coming soon! SS and I are putting together something epic.

Messy internals:
2a0ill.jpeg

I should be ashamed, but this thing closed effortlessly :D
 
Batteries last over two hours, which is surprisingly awesome. Low battery LED starts glowing when there's about 15 minutes left. Not too shabby :)
 
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