Blargaman91
Well-Known Member
I don't care if the name's already taken, I like it.
So without further ado, I present to you, this piece of plastic:
This portable includes:
-An sl-68 from Polycase (inspired by gman)
-An okay 3.5 inch screen, composite video
-A stock heatsink trimmed to fit
-Dual tact shoulder buttons
-3DS sliders
-A wiikey fusion, swiss flashed
-A homemade LM4880 stereo amp, analog volume control
-USB 3.0 port for an external 4-player adapter
-5 transistor battery indicator circuit
-2600mah 7.4v internal batteries
-Charge jack and external power jack
-SD Gecko on slot B, internal memory card on slot A
-Headphone jack and Kindle Speakers (they're actually very good)
-A horrid paint job done by me
Well, this is hardly any worklog, sense it's pretty much finished. I was going to make a worklog before, but I kept thinking progress would be too slow and I couldn't keep updated. Now here it is, done.
But now that I'm making a worklog, I have some questions to ask. This portable has more failures than successes, and I need to work out those kinks. So, first of all, I have a problem with the GameCube resetting, specifically when I flip a certain switch. Said switch is one that controls power to the screen and the amp. I put it there to be able to turn internal AV off when using the AV out port. My testing shows that the Gamecube is fine and keeps running when power to the screen and amp is cut, but it just freakes out and resets when you reconnect power to the screen and amp. And by reset, I mean it actually restarts the software you're on, like you pressed the reset switch, just without the fading out.
So without further ado, I present to you, this piece of plastic:
This portable includes:
-An sl-68 from Polycase (inspired by gman)
-An okay 3.5 inch screen, composite video
-A stock heatsink trimmed to fit
-Dual tact shoulder buttons
-3DS sliders
-A wiikey fusion, swiss flashed
-A homemade LM4880 stereo amp, analog volume control
-USB 3.0 port for an external 4-player adapter
-5 transistor battery indicator circuit
-2600mah 7.4v internal batteries
-Charge jack and external power jack
-SD Gecko on slot B, internal memory card on slot A
-Headphone jack and Kindle Speakers (they're actually very good)
-A horrid paint job done by me
Well, this is hardly any worklog, sense it's pretty much finished. I was going to make a worklog before, but I kept thinking progress would be too slow and I couldn't keep updated. Now here it is, done.
But now that I'm making a worklog, I have some questions to ask. This portable has more failures than successes, and I need to work out those kinks. So, first of all, I have a problem with the GameCube resetting, specifically when I flip a certain switch. Said switch is one that controls power to the screen and the amp. I put it there to be able to turn internal AV off when using the AV out port. My testing shows that the Gamecube is fine and keeps running when power to the screen and amp is cut, but it just freakes out and resets when you reconnect power to the screen and amp. And by reset, I mean it actually restarts the software you're on, like you pressed the reset switch, just without the fading out.