PSP Redux

Narik

Member
Hi Everyone!
First time poster here...

Over the years I have been a frequent lurker, watching from the shadows, all of the fantastic projects being put on display for all of our amazement and envy. This summer I finally found time to complete some projects I have long wanted to complete.

This first project I call my PSP Redux. I purchased this PSP 1000 aka "Fat", back in 2006.

After perusing the forums over the years, I decided to order a couple of different case models for my projects from Polycase.
I specifically decided on the AG-54 for the main body of this project. Found here http://www.polycase.com/ag-54

For the screen the original PSP lcd is used, but is housed within the plastic housing of an lcd I had purchased about a year ago. Found here http://www.priceangels.com/4.3-inch...ideo_Monitor_with_Windshield_Mount_p8211.html

I just took out the original 4.3" lcd and replaced it with the PSP lcd and then added an FFC extension PCB and cable from DiyBeamer. Found here http://diy-beamer.com/product_info.php?products_id=82&XTCsid=d39b49aa98b3cec47f08dfb5ae83f711

I then soldered to the two points needed for the lcd backlight and ran those cables.

To attach it to the AG-54 housing, I took the laptop hinges from my old 90's era Windows 95 Toshiba Tecra laptop.

The "L" and "R" buttons are taken from an N64 controller. The two front gray buttons are also mapped to "L" and "R", so depending on the game being played, the player has the option to use the back triggers or the front buttons.

The D-Pad is taken from a sega saturn controller, the analog stick from a third party PS2 controller that was smaller than the standard PS2 size analogs, and of course the standard four PS2 buttons were from a PS2 dualshock. The two front gray buttons were from an old PC controller found at GoodWill.

Towards the bottom you can see two rectangle buttons and those are the select and start buttons. The last buttons are the Home button and the two black buttons on either side are the volume up and volume down buttons.
I left out the screen brightness button since I always left the screen on the brightest setting anyways, and the music symbol button I never used either, so that was also omitted.

You will also note that there is no visible pro-duo slot. I left it out since I integrated my 32gb card. Of course, this is also why the UMD drive was left out as well.

The power button is the black, momentary push button at the top of the unit next to the power/charge port. The usb port is also located there.

All controls were soldered directly to the motherboard connection pins or the right side button PCB. The battery is a standard PSP battery. I am contemplating a larger battery from BatterySpace, but that's a future upgrade. I already tested a 3.7v 5000mah LiPo battery I currently have from BatterySpace and it worked fine, but was slightly too large to fit insided the AG-54 case.

I don't have any pics of the work in progress, as there is so much fantastic information available on these threads that really became my guidebook for this whole project.
I may open it up at a later date to show the internals, but for now, here are the completed Pics!

pspwideviewclosed.jpg


pspwideview2.jpg


pspbackbuttons.jpg


pspclosedports.jpg


pspwipeoutgame.jpg


You can view my full album here http://www.flickr.com/photos/nariks/sets/72157626853053889/

Game-play videos available here. http://www.youtube.com/user/Narikzs#p/u/4/tX8qgSdStRA
 
It's nice, but it begs the question: Why did you do this in the first place? Was the PSP broken or did you just find it really uncomfortable?
 
Thanks for all your kind words!

@XCVG
Well I had the idea for a while and when I broke my PSP slider analog this last time, it was time to see my concept through. My other reason for doing this involved the complete lack of portability of my PSP. Not so much because it isn't portable, but because for me, if I am away from home, I am usually too busy doing other things to play any games. So the idea stemmed from being able to have the comfortable controls of a nice home console controller blended with the handheld factor of a portable game console, that would allow me to still play my PSP from a comfy chair and not worry about the analog breaking, or being pissed off because the controls didn't respond to a move I had thought I perfectly inputted into the D-Pad for instance.

@J.D
Unfortunately, I have no plans at the moment to make any more of these. This one was for my own personal use. I have an N64P in the works for my next project. Thinking along the same color/case scheme as these two projects, then I might consider making some more of these.
 
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