T The Flaming Cyndaquil Member May 22, 2011 #1 If a screen is Mono (one speaker) does that mean I have to leave off a pin for a gamecube portable? Which one?
If a screen is Mono (one speaker) does that mean I have to leave off a pin for a gamecube portable? Which one?
unicycler17 Well-Known Member May 29, 2011 #2 What I would do is bridge the left and right audio pins on the gamecube, and feed both signals to the audio input of your screen.
What I would do is bridge the left and right audio pins on the gamecube, and feed both signals to the audio input of your screen.
T The Flaming Cyndaquil Member May 29, 2011 #3 unicycler17 said: What I would do is bridge the left and right audio pins on the gamecube, and feed both signals to the audio input of your screen. Click to expand... Thanks this helped.
unicycler17 said: What I would do is bridge the left and right audio pins on the gamecube, and feed both signals to the audio input of your screen. Click to expand... Thanks this helped.
unicycler17 Well-Known Member May 29, 2011 #4 Or you could just use one of the pins, and then set the gamecube sound settings to mono.
T The Flaming Cyndaquil Member May 30, 2011 #5 unicycler17 said: Or you could just use one of the pins, and then set the gamecube sound settings to mono. Click to expand... Yeah that's what i planed to do anyways. Whatever's easier for a prototype.
unicycler17 said: Or you could just use one of the pins, and then set the gamecube sound settings to mono. Click to expand... Yeah that's what i planed to do anyways. Whatever's easier for a prototype.