LOB64 like interface for GCp (Pinout just)

nephitejnf

Member
This would require multiple ports, but I was wondering if anyone other than myself likes the idea (if it hadn't been done on the GC, which I have not seen). I thought of this after looking at the LOB64 stuff. I have not tried it yet, because I don't have all the required items.

I used this for the guideline:

gamecubecontrollerboardnd0.jpg


here it is

LOB64GC.png


P1:
1 - Pin 1
2 - GND
3 - Pin 6
4 - P1 Pin 5
5 - P1 Pin 2
6 - Video
7 - RT Audio
8 - LT Audio

P2:
1 - Pin 1
2 - GND
3 - Pin 6
4 - P2 Pin 5
5 - P2 Pin 2
6 - Video
7 - RT Audio
8 - LT Audio

P3:
1 - Pin 1
2 - GND
3 - P3 Pin 2
4 - Pin 6
5 -
6 - Video
7 - RT Audio
8 - LT Audio

P4:
1 - Pin 1
2 - GND
3 - P4 Pin 2
4 - Pin 6
5 -
6 - Video
7 - RT Audio
8 - LT Audio
 
Why do the standards have to use an internet jack?

Why not a vga jack, it has twice as many connections. (outer shield makes 16)


And they're easier to mount since most of them have screw holes.
 
Because some guy at BenHeck (how predictable) decided it should be so. A VGA cable would be better, allowing a dock with s-video and not needing batteries to power the controller. For something that uses more than 2 pins for the controller, though, you'd probably need something like a parallel port. Linkable PSp, anyone?
 
XCVG said:
Because some guy at BenHeck
Life of Brian.
That is why it is called the LOB64.
It's a standard jack that almost everyone has. When you frankencase a router into a case for your N64p, naturally you would end up with female Ethernet plugs; it just made sense at the time. Besides, it was designed only for the N64, meaning that it didn't need more than one data pin, and S-Video is only capable on PAL PSone screens. (You know, back in the day, when everybody and their dog used those behemoths.) The spec was originally designed IN AMERICA, aka access to PAL screens was slim to nothing. Sure, there are better ways of doing it (and I would hardly call this port standard) so you can pretty much do whatever the Heck you want. You're probably not going to have two N64ps just laying around anyway.
 
Only 1 line is used for data. This should actually be fairly simple....but seeing as I cannot even get a switch from internal to external to work, I'll let someone else tackle this :P
 
There are problems with using VGA.
1. If you take apart a VGA cable, you'll see there's only around 9 wires running through, instead of 15. This is because only about 9 of the 15 pins are used. The rest are reserve. You may find an expensive cable that has 1 wire per pin, but if they exist, they are rare and there's no way to know unless you buy it.
2. You can't use the shielding as a signal ground. It is a shield ground and blocks any chatter that may interfere with your signals. If you use this as your signal ground, it could mess with your signals.
 
ToastBucket said:
There are problems with using VGA.
1. If you take apart a VGA cable, you'll see there's only around 9 wires running through, instead of 15. This is because only about 9 of the 15 pins are used. The rest are reserve. You may find an expensive cable that has 1 wire per pin, but if they exist, they are rare and there's no way to know unless you buy it.
2. You can't use the shielding as a signal ground. It is a shield ground and blocks any chatter that may interfere with your signals. If you use this as your signal ground, it could mess with your signals.
1. You could just use 2 male port things and wire straight to there, bypassing the bridged connections.
2. The ground connection could be the outer shielding, aka it might work still as shielding. (maybe)
 
Well if it has one line for data like Tchay says, then just use an ethernet port. Or serial if you want S-video.

1. player 2
2. player 3
3. player 4
4. controller power
5. composite video
6. left audio
7. right audo
8. ground
(not particularly in that order)

or you could do it how LOB64 is now
1. player 1
2. player 2
3. player 3
4. player 4
5. composite video
6. left audio
7. right audo
8. ground
 
bassmasta said:
Well if it has one line for data like Tchay says, then just use an ethernet port. Or serial if you want S-video.

1. player 2
2. player 3
3. player 4
4. controller power
5. composite video
6. left audio
7. right audo
8. ground
(not particularly in that order)

or you could do it how LOB64 is now
1. player 1
2. player 2
3. player 3
4. player 4
5. composite video
6. left audio
7. right audo
8. ground

If that is the case then what was the logic wire used for?
 
Well, the way LOB64 works, the P1 line goes to the controller in the slave portable. I don't remember if it goes to P2 on the master because of the cable or a switch in the master portable. Since it's really only meant for two portables, couldn't you just use P2 on both ends? You would have to implement some switching, though. Give me a bit on this and I'll figure it out. The upside is that you'll get controller power. The downside is that you can't have P1 on a docking port.
 
XCVG said:
Well, the way LOB64 works, the P1 line goes to the controller in the slave portable. I don't remember if it goes to P2 on the master because of the cable or a switch in the master portable. Since it's really only meant for two portables, couldn't you just use P2 on both ends? You would have to implement some switching, though. Give me a bit on this and I'll figure it out. The upside is that you'll get controller power. The downside is that you can't have P1 on a docking port.
Klobio.
 
Considering that you probably won't find even one person to play against, I don't think it's a problem.

*sigh* Why couldn't they have picked a better connector? RJ45 jacks are ugly, hard to mount, and have "just enough" (read: not enough) pins.
 
What about using HDMI cables? They're cheap, readily available, small, have plenty of pins, and actually look good.
 
Toast and I are working on a multipurpose interface to replace LOB using VGA. It is still in the works but I would agree that HDMI might be a better idea for things like these. VGA cables only use 9 pins and you cant use the shielding. For at least our applications, it would make sense.
 
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