Shank
Formerly Known As Dyxlesci
So while looking into display chips, I discovered that quite a few of the current small LCD displays use this same chip: RTD2660. Here is a picture, as there is a good chance your display may use this chip.
And I began looking into its data sheet...
http://aitendo3.sakura.ne.jp/aitendo_da ... 60.jsp.pdf
And I discovered something rather interesting...
Reading through the data sheet, I saw countless references to accepting Y/Pb/Pr component video. Ctl-F that sucker for Pb or Pr yourself to see all the information. But my display doesn't have that option in the source menu. The chip has 2 different VGA (RGBHV) inputs, but it appears the RGB inputs double as YPbPr component video. I have another display that uses the same lines for VGA and ypypr, but I can change to ypbpr in the source menu. So here lies the question: if this chip supports this video natively, how do we enable it? So many displays use this chip, and YPbPr out, (with the obvious exception of HDMI) is the best video source available to us console users. This could be a really big breakthrough, as we could get great, efficient, and inexpensive displays that have progressive video support without all the glitches that come with VGA modding.
I have seen a little bit about some type of usb converter you can use to program the chips, but Im not much of a software guy, so even if it wasn't engrish I would have a hard time understanding it. This is it.
http://www.ebay.com/itm/USB-port-progra ... 53f80e2bcd
Anybody know anything about this kind of stuff?

And I began looking into its data sheet...
http://aitendo3.sakura.ne.jp/aitendo_da ... 60.jsp.pdf
And I discovered something rather interesting...

Reading through the data sheet, I saw countless references to accepting Y/Pb/Pr component video. Ctl-F that sucker for Pb or Pr yourself to see all the information. But my display doesn't have that option in the source menu. The chip has 2 different VGA (RGBHV) inputs, but it appears the RGB inputs double as YPbPr component video. I have another display that uses the same lines for VGA and ypypr, but I can change to ypbpr in the source menu. So here lies the question: if this chip supports this video natively, how do we enable it? So many displays use this chip, and YPbPr out, (with the obvious exception of HDMI) is the best video source available to us console users. This could be a really big breakthrough, as we could get great, efficient, and inexpensive displays that have progressive video support without all the glitches that come with VGA modding.
I have seen a little bit about some type of usb converter you can use to program the chips, but Im not much of a software guy, so even if it wasn't engrish I would have a hard time understanding it. This is it.
http://www.ebay.com/itm/USB-port-progra ... 53f80e2bcd
Anybody know anything about this kind of stuff?