meh, found one on ebay for $80 ><
Just so I'm straight, this is the mod you are using right?http://www.geocities.co.jp/Technopolis- ... /dac_e.htm
Yes that is right.
@XCVG, most sites that mention the component cable seem to use VGA and RGB in the same sentence. I think most modders don't have a clear understanding of the differences. Geocities claims this is a mod to make a "VGA cable"
I found this online, clears up some confusion:
1. RGB is a color model while VGA is a video standard
2. RGB is used in a wide variety of applications while VGA is only used in interfacing displays
3. RGB defines the combination of colors while VGA defines resolution, color depth, and transmission
4. RGB is still used considerably while VGA has been superseded by better standards
If I understand it all correctly, this 5" LCD screen has VGA video, that can accept a 15khz RGB color model from the gamecubes "RGB modded" component cable. THEN, progressive scan (31khz) will kick in for about half the GC game library (being displayed through VGA video).
When the GameCube was initially released there were two plugs in the back of the unit. One was for the standard AV plug that was used in previous consoles like the SNES and the Nintendo 64. The other was for a Digital AV plug which was used for Component Video and Digital Sound output.
To save space, money, and time the chip that was used to convert the digital signals to analog signals was placed INSIDE the cable (inside the plug that was connected to the GameCube).
Although the cable was meant to output Component Video someone managed to hack the chip to make it output RGB Analog Video instead. The hack is simple in concept but a little tricky in execution.
The cable was only available through Nintendo and was not sold through game or retail stores. Because of low sales of the cable Nintendo decided to remove the Digital AV plug in newer versions of the GameCube although you could still have the plug installed if you wished to have it.
As of February 2006, however, Nintendo no longer manufactures the GameCube Component Video cable.
Once the cable is modified the GameCube outputs great 15Khz RGB Analog video and does an excellent job on 31Khz Progressive Scan RGB Analog video.
However, most of today's VGA monitors won't do 15Khz RGB so you have to make sure that the GameCube game you are wanting to play on a VGA monitor is Progressive Scan capable. A lot of GameCube games, including the Game Boy Player, do support Progressive Scan but it should be noted that only the NTSC releases support it.
^ taken from http://www.gamesx.com/wiki/doku.php?id=av:gamecube_rgb