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 Post subject: Sega Genesis 2/3/32x AV pinout
PostPosted: Fri May 28, 2010 10:12 pm 
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Please note: you do not need to modify your genesis 3 for RGB when you are using a psone screen. Just pull it directly off the CXA1645M chip, in the places used in this tutorial.

http://www.gamesx.com/rgbadd/genesis3.htm

You will not need the caps and resistors unless it's being used on something other than a psone screen.


Last edited by zeturi on Sun May 30, 2010 7:06 am, edited 1 time in total.

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 Post subject: Re: Sega Genesis 2/3/32x AV pinout
PostPosted: Sat May 29, 2010 10:29 am 
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What modification needs to be done?

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 Post subject: Re: Sega Genesis 2/3/32x AV pinout
PostPosted: Sat May 29, 2010 10:45 am 
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This one: http://www.gamesx.com/rgbadd/genesis3.htm


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 Post subject: Re: Sega Genesis 2/3/32x AV pinout
PostPosted: Sat May 29, 2010 2:53 pm 
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This just in: That's a waste of time, just pull RGB from the CXA1645 directly.


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 Post subject: Re: Sega Genesis 2/3/32x AV pinout
PostPosted: Sat May 29, 2010 3:33 pm 
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Yeah. That's what my link says if you read it.


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 Post subject: Re: Sega Genesis 2/3/32x AV pinout
PostPosted: Sun May 30, 2010 4:42 am 
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But you don't need to do anything on that page; the RGB output is suitable for use directly off the CXA1645...


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 Post subject: Re: Sega Genesis 2/3/32x AV pinout
PostPosted: Sun May 30, 2010 7:04 am 
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I thought it was, because I was having some trouble getting it to work on my psone screen. But thinking back on it, I do remember seeing your Genesis 3 working on a psone screen without amplification. I thinking this mod only applies when you're using it on a typical RGB monitor. I'll edit my first post to make that clear.


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 Post subject: Re: Sega Genesis 2/3/32x AV pinout
PostPosted: Sun Jul 18, 2010 9:55 am 
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is that the same on a genesis 2 ?


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 Post subject: Re: Sega Genesis 2/3/32x AV pinout
PostPosted: Sun Jul 18, 2010 10:03 am 
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yes

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